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A tennis match at Wimbledon's Centre Court (2007)
|Highest governing body||International Tennis Federation|
|First played||Between 1859 and 1865, Birmingham, England|
|Team members||Single or doubles|
|Mixed gender||Yes, separate tours & mixed doubles|
|Equipment||Tennis ball, tennis racket|
|Venue||Indoor or outdoor tennis court|
|Glossary||Glossary of tennis|
|Country or region||Worldwide|
|Olympic||Yes, part of Summer Olympic programme from 1896 to 1924
Demonstration sport in the 1968 and 1984 Summer Olympics
Part of Summer Olympic programme since 1988
|Paralympic||Yes, part of Summer Paralympic programme since 1992|
Tennis is a racket sport that can be played individually against a single opponent (singles) or between two teams of two players each (doubles). Each player uses a tennis racket that is strung with cord to strike a hollow rubber ball covered with felt over or around a net and into the opponent's court. The object of the game is to play the ball in such a way that the opponent is not able to play a valid return. The player who is unable to return the ball will not gain a point, while the opposite player will.
Tennis is an Olympic sport and is played at all levels of society and at all ages. The sport can be played by anyone who can hold a racket, including wheelchair users. The modern game of tennis originated in Birmingham, England, in the late 19th century as lawn tennis. It had close connections both to various field (lawn) games such as croquet and bowls as well as to the older racket sport today called real tennis. During most of the 19th century, in fact, the term tennis referred to real tennis, not lawn tennis: for example, in Disraeli's novel Sybil (1845), Lord Eugene De Vere announces that he will "go down to Hampton Court and play tennis."
The rules of modern tennis have changed little since the 1890s. Two exceptions are that from 1908 to 1961 the server had to keep one foot on the ground at all times, and the adoption of the tiebreak in the 1970s. A recent addition to professional tennis has been the adoption of electronic review technology coupled with a point-challenge system, which allows a player to contest the line call of a point, a system known as Hawk-Eye.
Tennis is played by millions of recreational players and is also a popular worldwide spectator sport. The four Grand Slam tournaments (also referred to as the Majors) are especially popular: the Australian Open played on hard courts, the French Open played on red clay courts, Wimbledon played on grass courts, and the US Open also played on hard courts.
Historians believe that the game's ancient origin lay in 12th century northern France, where a ball was struck with the palm of the hand. Louis X of France was a keen player of jeu de paume ("game of the palm"), which evolved into real tennis, and became notable as the first person to construct indoor tennis courts in the modern style. Louis was unhappy with playing tennis outdoors and accordingly had indoor, enclosed courts made in Paris "around the end of the 13th century". In due course this design spread across royal palaces all over Europe. In June 1316 at Vincennes, Val-de-Marne and following a particularly exhausting game, Louis drank a large quantity of cooled wine and subsequently died of either pneumonia or pleurisy, although there was also suspicion of poisoning. Because of the contemporary accounts of his death, Louis X is history's first tennis player known by name. Another of the early enthusiasts of the game was King Charles V of France, who had a court set up at the Louvre Palace.
It wasn't until the 16th century that rackets came into use, and the game began to be called "tennis", from the French term tenez, which can be translated as "hold!", "receive!" or "take!", an interjection used as a call from the server to his opponent. It was popular in England and France, although the game was only played indoors where the ball could be hit off the wall. Henry VIII of England was a big fan of this game, which is now known as real tennis. During the 18th and early 19th centuries, as real tennis declined, new racket sports emerged in England.
Further, the patenting of the first lawn mower in 1830, in Britain, is strongly believed to have been the catalyst, worldwide, for the preparation of modern-style grass courts, sporting ovals, playing fields, pitches, greens, etc. This in turn led to the codification of modern rules for many sports, including lawn tennis, most football codes, lawn bowls and others.
Between 1859 and 1865 Harry Gem and his friend Augurio Perera developed a game that combined elements of racquets and the Basque ball game pelota, which they played on Perera's croquet lawn in Birmingham, England, United Kingdom. In 1872, along with two local doctors, they founded the world's first tennis club on Avenue Road, Leamington Spa.
In December 1873, British army officer Major Walter Clopton Wingfield designed and patented a similar game ;– which he called sphairistikè (Greek: σφαιριστική, meaning "ball-playing"), and was soon known simply as "sticky" – for the amusement of guests at a garden party on his friend's estate of Nantclwyd Hall, in Llanelidan, Wales. According to R. D. C. Evans, turfgrass agronomist, "Sports historians all agree that [Wingfield] deserves much of the credit for the development of modern tennis." According to Honor Godfrey, museum curator at Wimbledon, Wingfield "popularized this game enormously. He produced a boxed set which included a net, poles, rackets, balls for playing the game – and most importantly you had his rules. He was absolutely terrific at marketing and he sent his game all over the world. He had very good connections with the clergy, the law profession, and the aristocracy and he sent thousands of sets out in the first year or so, in 1874." The world's oldest tennis tournament, the Wimbledon Championships, were first played in London in 1877. The first Championships culminated a significant debate on how to standardize the rules.
In the U.S. in 1874 Mary Ewing Outerbridge, a young socialite, returned from Bermuda with a sphairistikè set. She became fascinated by the game of tennis after watching British army officers play. She laid out a tennis court at the Staten Island Cricket Club at Camp Washington, Tompkinsville, Staten Island, New York. The first American National championship was played there in September 1880. An Englishman named O.E. Woodhouse won the singles title, and a silver cup worth $100, by defeating Canadian I. F. Hellmuth. There was also a doubles match which was won by a local pair. There were different rules at each club. The ball in Boston was larger than the one normally used in New York. On 21 May 1881, the United States National Lawn Tennis Association (now the United States Tennis Association) was formed to standardize the rules and organize competitions. The U.S. National Men's Singles Championship, now the US Open, was first held in 1881 at the Newport Casino, Newport, Rhode Island. The U.S. National Women's Singles Championships were first held in 1887 in Philadelphia.
Tennis also became popular in France, where the French Championships dates to 1891 although until 1925 it was open only to tennis players who were members of French clubs. Thus, Wimbledon, the US Open, the French Open, and the Australian Open (dating to 1905) became and have remained the most prestigious events in tennis. Together these four events are called the Majors or Slams (a term borrowed from bridge rather than baseball).
The comprehensive rules promulgated in 1924 by the International Lawn Tennis Federation, now known as the International Tennis Federation (ITF), have remained largely stable in the ensuing eighty years, the one major change being the addition of the tiebreak system designed by Jimmy Van Alen. That same year, tennis withdrew from the Olympics after the 1924 Games but returned 60 years later as a 21-and-under demonstration event in 1984. This reinstatement was credited by the efforts by the then ITF President Philippe Chatrier, ITF General Secretary David Gray and ITF Vice President Pablo Llorens, and support from IOC President Juan Antonio Samaranch. The success of the event was overwhelming and the IOC decided to reintroduce tennis as a full medal sport at Seoul in 1988.
The Davis Cup, an annual competition between men's national teams, dates to 1900. The analogous competition for women's national teams, the Fed Cup, was founded as the Federation Cup in 1963 to celebrate the 50th anniversary of the founding of the ITF.
In 1926, promoter C. C. Pyle established the first professional tennis tour with a group of American and French tennis players playing exhibition matches to paying audiences. The most notable of these early professionals were the American Vinnie Richards and the Frenchwoman Suzanne Lenglen. Once a player turned pro he or she could not compete in the major (amateur) tournaments.
In 1968, commercial pressures and rumors of some amateurs taking money under the table led to the abandonment of this distinction, inaugurating the Open Era, in which all players could compete in all tournaments, and top players were able to make their living from tennis. With the beginning of the Open Era, the establishment of an international professional tennis circuit, and revenues from the sale of television rights, tennis's popularity has spread worldwide, and the sport has shed its middle-class English-speaking image (although it is acknowledged that this stereotype still exists).
In 1954, Van Alen founded the International Tennis Hall of Fame, a non-profit museum in Newport, Rhode Island. The building contains a large collection of tennis memorabilia as well as a hall of fame honouring prominent members and tennis players from all over the world. Each year, a grass court tournament and an induction ceremony honoring new Hall of Fame members are hosted on its grounds.
Part of the appeal of tennis stems from the simplicity of equipment required for play. Beginners need only a racket and balls.
The components of a tennis racket include a handle, known as the grip, connected to a neck which joins a roughly elliptical frame that holds a matrix of tightly pulled strings. For the first 100 years of the modern game, rackets were made of wood and of standard size, and strings were of animal gut. Laminated wood construction yielded more strength in rackets used through most of the 20th century until first metal and then composites of carbon graphite, ceramics, and lighter metals such as titanium were introduced. These stronger materials enabled the production of oversized rackets that yielded yet more power. Meanwhile, technology led to the use of synthetic strings that match the feel of gut yet with added durability.
Under modern rules of tennis, the rackets must adhere to the following guidelines;
The rules regarding rackets have changed over time, as material and engineering advances have been made. For example, the maximum length of the frame had been 32 inches (81 cm) until 1997, when it was shortened to 29 inches (74 cm).
Many companies manufacture and distribute tennis rackets. Wilson, Head and Babolat are some of the more commonly used brands; however, many more companies exist. The same companies sponsor players to use these rackets in the hopes that the company name will become more well known by the public.
Tennis balls were originally made of cloth strips stitched together with thread and stuffed with feathers. Modern tennis balls are made of hollow vulcanized rubber with a felt coating. Traditionally white, the predominant colour was gradually changed to optic yellow in the latter part of the 20th century to allow for improved visibility. Tennis balls must conform to certain criteria for size, weight, deformation, and bounce to be approved for regulation play. The International Tennis Federation (ITF) defines the official diameter as 65.41–68.58 mm (2.575–2.700 in). Balls must weigh between 56.0 and 59.4 g (1.98 and 2.10 oz). Tennis balls were traditionally manufactured in the United States and Europe. Although the process of producing the balls has remained virtually unchanged for the past 100 years, the majority of manufacturing now takes place in the Far East. The relocation is due to cheaper labour costs and materials in the region.
Advanced players improve their performance through a number of accoutrements. Vibration dampeners may be interlaced in the proximal part of the string array for improved feel. Racket handles may be customized with absorbent or rubber-like materials to improve the players' grip. Players often use sweat bands on their wrists to keep their hands dry and head bands or bandanas to keep the sweat out of their eyes as well. Finally, although the game can be played in a variety of shoes, specialized tennis shoes have wide, flat soles for stability and a built-up front structure to avoid excess wear.
Tennis is played on a rectangular, flat surface. The court is 78 feet (23.77 m) long, and 27 feet (8.2 m) wide for singles matches and 36 ft (11 m) for doubles matches. Additional clear space around the court is required in order for players to reach overrun balls. A net is stretched across the full width of the court, parallel with the baselines, dividing it into two equal ends. It is held up by either a metal cable or cord that can be no more than 0.8 cm (⁄3 in). The net is 3 feet 6 inches (1.07 m) high at the posts and 3 feet (0.91 m) high in the center. The net posts are 3 feet (0.91 m) outside the doubles court on each side or, for a singles net, 3 feet (0.91 m) outside the singles court on each side.
The modern tennis court owes its design to Major Walter Clopton Wingfield. In 1873, Wingfield patented a court much the same as the current one for his stické tennis (sphairistike). This template was modified in 1875 to the court design that exists today, with markings similar to Wingfield's version, but with the hourglass shape of his court changed to a rectangle.
Tennis is unusual in that it is played on a variety of surfaces. Grass, clay, and hardcourts of concrete or asphalt topped with acrylic are the most common. Occasionally carpet is used for indoor play, with hardwood flooring having been historically used. Artificial turf courts can also be found.
The lines that delineate the width of the court are called the baseline (farthest back) and the service line (middle of the court). The short mark in the center of each baseline is referred to as either the hash mark or the center mark. The outermost lines that make up the length are called the doubles sidelines. These are the boundaries used when doubles is being played. The lines to the inside of the doubles sidelines are the singles sidelines and are used as boundaries in singles play. The area between a doubles sideline and the nearest singles sideline is called the doubles alley, which is considered playable in doubles play. The line that runs across the center of a player's side of the court is called the service line because the serve must be delivered into the area between the service line and the net on the receiving side. Despite its name, this is not where a player legally stands when making a serve.
The line dividing the service line in two is called the center line or center service line. The boxes this center line creates are called the service boxes; depending on a player's position, he or she will have to hit the ball into one of these when serving. A ball is out only if none of it has hit the line or the area inside the lines upon its first bounce. All lines are required to be between 1 and 2 inches (25 and 51 mm) in width, with the exception of the baseline which can be up to 4 inches (100 mm) wide (although in practice it is often created the same width as the rest).
The players (or teams) start on opposite sides of the net. One player is designated the server, and the opposing player is the receiver. The choice to be server or receiver in the first game and the choice of ends is decided by a coin toss before the warm-up starts. Service alternates game by game between the two players (or teams). For each point, the server starts behind the baseline, between the center mark and the sideline. The receiver may start anywhere on their side of the net. When the receiver is ready, the server will serve, although the receiver must play to the pace of the server.
In a legal service, the ball travels over the net (without touching it) and into the diagonally opposite service box. If the ball hits the net but lands in the service box, this is a let or net service, which is void, and the server retakes that serve. The player can serve any number of let services in a point and they are always treated as voids and not as faults. A fault is a serve that falls long or wide of the service box, or does not clear the net. There is also a "foot fault", which occurs when a player's foot touches the baseline or an extension of the center mark before the ball is hit. If the second service is also a fault, the server double faults, and the receiver wins the point. However, if the serve is in, it is considered a legal service.
A legal service starts a rally, in which the players alternate hitting the ball across the net. A legal return consists of the player or team hitting the ball before it has bounced twice or hit any fixtures except the net, provided that it still falls in the server's court. A player or team cannot hit the ball twice in a row. The ball must travel past the net into the other players' court. A ball that hits the net during a rally is still considered a legal return as long as it crosses into the opposite side of the court. The first player or team to fail to make a legal return loses the point. The server then moves to the other side of the service line at the start of a new point.
A game consists of a sequence of points played with the same player serving. A game is won by the first player to have won at least four points in total and at least two points more than the opponent. The running score of each game is described in a manner peculiar to tennis: scores from zero to three points are described as "love", "15", "30", and "40", respectively. If at least three points have been scored by each player, making the player's scores equal at 40 apiece, the score is not called out as "40-40", but rather as "deuce". If at least three points have been scored by each side and a player has one more point than his opponent, the score of the game is "advantage" for the player in the lead. During informal games, "advantage" can also be called "ad in" or "van in" when the serving player is ahead, and "ad out" or "van out" when the receiving player is ahead.
The score of a tennis game during play is always read with the serving player's score first. In tournament play, the chair umpire calls the point count (e.g., "15-love") after each point. At the end of a game, the chair umpire also announces the winner of the game and the overall score.
A set consists of a sequence of games played with service alternating between games, ending when the count of games won meets certain criteria. Typically, a player wins a set by winning at least six games and at least two games more than the opponent. If one player has won six games and the opponent five, an additional game is played. If the leading player wins that game, the player wins the set 7–5. If the trailing player wins the game (tying the set 6–6) a tie-break is played. A tie-break, played under a separate set of rules, allows one player to win one more game and thus the set, to give a final set score of 7–6. A "love" set means that the loser of the set won zero games, colloquially termed a 'jam donut' in the USA. In tournament play, the chair umpire announces the winner of the set and the overall score. The final score in sets is always read with the winning player's score first, e.g. "6–2, 4–6, 6–0, 7–5".
A match consists of a sequence of sets. The outcome is determined through a best of three or five sets system. On the professional circuit, men play best-of-five-set matches at all four Grand Slam tournaments, Davis Cup, and the final of the Olympic Games and best-of-three-set matches at all other tournaments, while women play best-of-three-set matches at all tournaments. The first player to win two sets in a best-of-three, or three sets in a best-of-five, wins the match. Only in the final sets of matches at the Australian Open, the French Open, Wimbledon, the Olympic Games, Davis Cup (until 2015), and Fed Cup are tie-breaks not played. In these cases, sets are played indefinitely until one player has a two-game lead, leading to some remarkably long matches.
In tournament play, the chair umpire announces the end of the match with the well-known phrase "Game, set, match" followed by the winning person's or team's name.
A game point occurs in tennis whenever the player who is in the lead in the game needs only one more point to win the game. The terminology is extended to sets (set point), matches (match point), and even championships (championship point). For example, if the player who is serving has a score of 40-love, the player has a triple game point (triple set point, etc.) as the player has three consecutive chances to win the game. Game points, set points, and match points are not part of official scoring and are not announced by the chair umpire in tournament play.
A break point occurs if the receiver, not the server, has a chance to win the game with the next point. Break points are of particular importance because serving is generally considered advantageous, with servers being expected to win games in which they are serving. A receiver who has one (score of 30–40 or advantage), two (score of 15–40) or three (score of love-40) consecutive chances to win the game has break point, double break point or triple break point, respectively. If the receiver does, in fact, win their break point, the game is awarded to the receiver, and the receiver is said to have converted their break point. If the receiver fails to win their break point it is called a failure to convert. Winning break points, and thus the game, is also referred to as breaking serve, as the receiver has disrupted, or broken the natural advantage of the server. If in the following game the previous server also wins a break point it is referred to as breaking back. Except where tie-breaks apply, at least one break of serve is required to win a set.
Another, however informal, tennis format is called Canadian doubles. This involves three players, with one person playing a doubles team. The single player gets to utilize the alleys normally reserved only for a doubles team. Conversely, the doubles team does not use the alleys when executing a shot. The scoring is the same as a regular game. This format is not sanctioned by any official body.
"Australian doubles", another informal and unsanctioned form of tennis, is played with similar rules to the Canadian doubles style, only in this version, players rotate court position after each game. As such, each player plays doubles and singles over the course of a match, with the singles player always serving. Scoring styles vary, but one popular method is to assign a value of 2 points to each game, with the server taking both points if he or she holds serve and the doubles team each taking one if they break serve.
Wheelchair tennis can be played by able-bodied players as well as people who require a wheelchair for mobility. An extra bounce is permitted. This rule makes it possible to have mixed wheelchair and able-bodied matches. It is possible for a doubles team to consist of a wheelchair player and an able-bodied player (referred to as "one-up, one-down"), or for a wheelchair player to play against an able-bodied player. In such cases, the extra bounce is permitted for the wheelchair users only.
In most professional play and some amateur competition, there is an officiating head judge or chair umpire (usually referred to as the umpire), who sits in a raised chair to one side of the court. The umpire has absolute authority to make factual determinations. The umpire may be assisted by line judges, who determine whether the ball has landed within the required part of the court and who also call foot faults. There also may be a net judge who determines whether the ball has touched the net during service. The umpire has the right to overrule a line judge or a net judge if the umpire is sure that a clear mistake has been made.
In some tournaments, line judges who would be calling the serve, were assisted by electronic sensors that beeped to indicate the serve was out. This system was called "Cyclops". Cyclops has since largely been replaced by the Hawk-Eye system. In professional tournaments using this system, players are allowed three unsuccessful appeals per set, plus one additional appeal in the tie-break to challenge close line calls by means of an electronic review. The US Open, Miami Masters, US Open Series, and World Team Tennis started using this challenge system in 2006 and the Australian Open and Wimbledon introduced the system in 2007. In clay-court matches, such as at the French Open, a call may be questioned by reference to the mark left by the ball's impact on the court surface.
The referee, who is usually located off the court, is the final authority about tennis rules. When called to the court by a player or team captain, the referee may overrule the umpire's decision if the tennis rules were violated (question of law) but may not change the umpire's decision on a question of fact. If, however, the referee is on the court during play, the referee may overrule the umpire's decision (This would only happen in Davis Cup or Fed Cup matches, not at the World Group level, when a chair umpire from a non-neutral country is in the chair).
Ball boys and girls may be employed to retrieve balls, pass them to the players, and hand players their towels. They have no adjudicative role. In rare events (e.g., if they are hurt or if they have caused a hindrance), the umpire may ask them for a statement of what actually happened. The umpire may consider their statements when making a decision. In some leagues, especially junior leagues, players make their own calls, trusting each other to be honest. This is the case for many school and university level matches. The referee or referee's assistant, however, can be called on court at a player's request, and the referee or assistant may change a player's call. In unofficiated matches, a ball is out only if the player entitled to make the call is sure that the ball is out.
In tennis, a junior is a player under 18 who is still legally protected by a parent or guardian. Players on the main adult tour who are under 18 must have documents signed by a parent or guardian. These players, however, are still eligible to play in junior tournaments.
The International Tennis Federation (ITF) conducts a junior tour that allows juniors to establish a world ranking and an Association of Tennis Professionals (ATP) or Women's Tennis Association (WTA) ranking. Most juniors who enter the international circuit do so by progressing through ITF, Satellite, Future, and Challenger tournaments before entering the main circuit. The latter three circuits also have adults competing in them. Some juniors, however, such as Australian Lleyton Hewitt and Frenchman Gaël Monfils, have catapulted directly from the junior tour to the ATP tour by dominating the junior scene or by taking advantage of opportunities given to them to participate in professional tournaments.
In 2004, the ITF implemented a new rankings scheme to encourage greater participation in doubles, by combining two rankings (singles and doubles) into one combined tally. Junior tournaments do not offer prize money except for the Grand Slam tournaments, which are the most prestigious junior events. Juniors may earn income from tennis by participating in the Future, Satellite, or Challenger tours. Tournaments are broken up into different tiers offering different amounts of ranking points, culminating with Grade A.
Leading juniors are allowed to participate for their nation in the Junior Fed Cup and Davis Cup competitions. To succeed in tennis often means having to begin playing at a young age. To facilitate and nurture a junior's growth in tennis, almost all tennis playing nations have developed a junior development system. Juniors develop their play through a range of tournaments on all surfaces, accommodating all different standards of play. Talented juniors may also receive sponsorships from governing bodies or private institutions.
A tennis match is intended to be continuous. Because stamina is a relevant factor, arbitrary delays are not permitted. In most cases, service is required to occur no more than 20 seconds after the end of the previous point. This is increased to 90 seconds when the players change ends (after every odd-numbered game), and a 2-minute break is permitted between sets. Other than this, breaks are permitted only when forced by events beyond the players' control, such as rain, damaged footwear, damaged racket, or the need to retrieve an errant ball. Should a player be determined to be stalling repeatedly, the chair umpire may initially give a warning followed by subsequent penalties of "point", "game", and default of the match for the player who is consistently taking longer than the allowed time limit.
In the event of a rain delay, darkness or other external conditions halting play, the match is resumed at a later time, with the same score as at the time of the delay, and the players at the same end of the court when rain halted play, or at the same position (north or south) if play is resumed on a different court.
Balls wear out quickly in serious play and, therefore, in ATP and WTA tournaments, they are changed after every nine games with the first change occurring after only seven games, because the first set of balls is also used for the pre-match warm-up. As a courtesy to the receiver, the server will often signal to the receiver before the first serve of the game in which new balls are used as a reminder that they are using new balls. However, in ITF tournaments like Fed Cup, the balls are changed in a 9–11 style. Continuity of the balls' condition is considered part of the game, so if a re-warm-up is required after an extended break in play (usually due to rain), then the re-warm-up is done using a separate set of balls, and use of the match balls is resumed only when play resumes.
A recent rule change is to allow coaching on court on a limited basis during a match. This has been introduced in women's tennis for WTA Tour events in 2009 and allows the player to request her coach once per set.
A competent tennis player has eight basic shots in his or her repertoire: the serve, forehand, backhand, volley, half-volley, overhead smash, drop shot, and lob.
A grip is a way of holding the racket in order to hit shots during a match. The grip affects the angle of the racket face when it hits the ball and influences the pace, spin, and placement of the shot. Players use various grips during play, including the Continental (The "Handshake Grip"), Eastern (Can be either semi-eastern or full eastern. Usually used for backhands.), and Western (semi-western or full western, usually for forehand grips) grips. Most players change grips during a match depending on what shot they are hitting; for example, slice shots and serves call for a Continental grip.
A serve (or, more formally, a "service") in tennis is a shot to start a point. The serve is initiated by tossing the ball into the air and hitting it (usually near the apex of its trajectory) into the diagonally opposite service box without touching the net. The serve may be hit under- or overhand although underhand serving remains a rarity. If the ball hits the net on the first serve and bounces over into the correct diagonal box then it is called a "let" and the server gets two more additional serves to get it in. There can also be a let if the server serves the ball and the receiver isn't prepared. If the server misses his or her first serve and gets a let on the second serve, then they get one more try to get the serve in the box.
Experienced players strive to master the conventional overhand serve to maximize its power and placement. The server may employ different types of serve including flat serve, topspin serve, slice serve, and kick (American twist) serve. A reverse type of spin serve is hit in a manner that spins the ball opposite the natural spin of the server, the spin direction depending upon right- or left-handedness. If the ball is spinning counterclockwise, it will curve right from the hitter's point of view and curve left if spinning clockwise.
Some servers are content to use the serve simply to initiate the point; however, advanced players often try to hit a winning shot with their serve. A winning serve that is not touched by the opponent is called an "ace".
For a right-handed player, the forehand is a stroke that begins on the right side of the body, continues across the body as contact is made with the ball, and ends on the left side of the body. There are various grips for executing the forehand, and their popularity has fluctuated over the years. The most important ones are the continental, the eastern, the semi-western, and the western. For a number of years, the small, frail 1920s player Bill Johnston was considered by many to have had the best forehand of all time, a stroke that he hit shoulder-high using a western grip. Few top players used the western grip after the 1920s, but in the latter part of the 20th century, as shot-making techniques and equipment changed radically, the western forehand made a strong comeback and is now used by many modern players. No matter which grip is used, most forehands are generally executed with one hand holding the racket, but there have been fine players with two-handed forehands. In the 1940s and 50s, the Ecuadorian/American player Pancho Segura used a two-handed forehand to achieve a devastating effect against larger, more powerful players. Players such as Monica Seles or France's Fabrice Santoro and Marion Bartoli are also notable players known for their two-handed forehands.
For right-handed players, the backhand is a stroke that begins on the left side of their body, continues across their body as contact is made with the ball, and ends on the right side of their body. It can be executed with either one hand or with both and is generally considered more difficult to master than the forehand. For most of the 20th century, the backhand was performed with one hand, using either an eastern or a continental grip. The first notable players to use two hands were the 1930s Australians Vivian McGrath and John Bromwich, but they were lonely exceptions. The two-handed grip gained popularity in the 1970s as Björn Borg, Chris Evert, Jimmy Connors, and later Mats Wilander and Marat Safin used it to great effect, and it is now used by a large number of the world's best players, including Rafael Nadal and Serena Williams.
Two hands give the player more control, while one hand can generate a slice shot, applying backspin on the ball to produce a low trajectory bounce. Reach is also limited with the two-handed shot. The player long considered to have had the best backhand of all time, Don Budge, had a powerful one-handed stroke in the 1930s and 1940s that imparted topspin onto the ball. Ken Rosewall, another player noted for his one-handed backhand, used a very accurate slice backhand through the 1950s and 1960s. A small number of players, notably Monica Seles, use two hands on both the backhand and forehand sides.
A volley is a shot returned to the opponent in mid-air before the ball bounces, generally performed near the net, and is usually made with a stiff-wristed punching motion to hit the ball into an open area of the opponent's court. The half volley is made by hitting the ball on the rise just after it has bounced, also generally in the vicinity of the net, and played with the racket close to the ground. The swinging volley is hit out of the air as the player approaches the net. It is an offensive shot used to take preparation time away from the opponent, as it returns the ball into the opponent's court much faster than a standard volley.
From a poor defensive position on the baseline, the lob can be used as either an offensive or defensive weapon, hitting the ball high and deep into the opponent's court to either enable the lobber to get into better defensive position or to win the point outright by hitting it over the opponent's head. If the lob is not hit deeply enough into the other court, however, an opponent near the net may then hit an overhead smash, a hard, serve-like shot, to try to end the point.
A difficult shot in tennis is the return of an attempted lob over the backhand side of a player. When the contact point is higher than the reach of a two-handed backhand, most players will try to execute a high slice (under the ball or sideways). Fewer players attempt the backhand sky-hook or smash. Rarely, a player will go for a high topspin backhand, while themselves in the air. A successful execution of any of these alternatives requires balance and timing, with less margin of error than the lower contact point backhands, since this shot is a break in the regular pattern of play.
If an opponent is deep in his court, a player may suddenly employ an unexpected drop shot, by softly tapping the ball just over the net so that the opponent is unable to run in fast enough to retrieve it. Advanced players will often apply back spin to a drop shot, causing the ball to "skid" upon landing and bounce sideways, with less forward momentum toward their opponent, or even backwards towards the net, thus making it even more difficult to return.
Muscle strain is one of the most common injuries in tennis. When an isolated large-energy appears during the muscle contraction and at the same time body weight apply huge amount of pressure to the lengthened muscle which can result in the occurrence of muscle strain. Inflammation and bleeding are triggered when muscle strain occur which resulted in redness, pain and swelling. Overuse is also common in tennis players from all level. Muscle, cartilage, nerves, bursae, ligaments and tendons may be damaged from overuse. The repetitive use of a particular muscle without time for repair and recover in the most common case among the injury.
Tournaments are often organized by gender and number of players. Common tournament configurations include men's singles, women's singles, and doubles, where two players play on each side of the net. Tournaments may be organized for specific age groups, with upper age limits for youth and lower age limits for senior players. Example of this include the Orange Bowl and Les Petits As junior tournaments. There are also tournaments for players with disabilities, such as wheelchair tennis and deaf tennis. In the four Grand Slam tournaments, the singles draws are limited to 128 players for each gender.
Most large tournaments seed players, but players may also be matched by their skill level. According to how well a person does in sanctioned play, a player is given a rating that is adjusted periodically to maintain competitive matches. For example, the United States Tennis Association administers the National Tennis Rating Program (NTRP), which rates players between 1.0 and 7.0 in 1/2 point increments. Average club players under this system would rate 3.0–4.5 while world class players would be 7.0 on this scale.
The four Grand Slam tournaments are considered to be the most prestigious tennis events in the world. They are held annually and comprise, in chronological order, the Australian Open, the French Open, Wimbledon, and the US Open. Apart from the Olympic Games, Davis Cup, Fed Cup, and Hopman Cup, they are the only tournaments regulated by the International Tennis Federation (ITF). The ITF's national associations, Tennis Australia (Australian Open), the Fédération Française de Tennis (French Open), the Lawn Tennis Association (Wimbledon) and the United States Tennis Association (US Open) are delegated the responsibility to organize these events.
Aside from the historical significance of these events, they also carry larger prize funds than any other tour event and are worth double the number of ranking points to the champion than in the next echelon of tournaments, the Masters 1000 (men) and Premier events (women). Another distinguishing feature is the number of players in the singles draw. There are 128, more than any other professional tennis tournament. This draw is composed of 32 seeded players, other players ranked in the world's top 100, qualifiers, and players who receive invitations through wild cards. Grand Slam men's tournaments have best-of-five set matches while the women play best-of-three. Grand Slam tournaments are among the small number of events that last two weeks, the others being the Indian Wells Masters and the Miami Masters.
Currently, the Grand Slam tournaments are the only tour events that have mixed doubles contests. Grand Slam tournaments are held in conjunction with wheelchair tennis tournaments and junior tennis competitions. These tournaments also contain their own idiosyncrasies. For example, players at Wimbledon are required to wear predominantly white. Andre Agassi chose to skip Wimbledon from 1988 through 1990 citing the event's traditionalism, particularly its "predominantly white" dress code. Wimbledon has its own particular methods for disseminating tickets, often leading tennis fans to follow complex procedures to obtain tickets.
|Date||Tournament||Location||Surface||Prize Money||First Held|
|January–February||Australian Open||Melbourne||Hard (Plexicushion)||A$40,000,000 (2015)||1905|
|May–June||French Open||Paris||Clay||€25,018,900 (2014)||1891|
|August–September||US Open||New York City||Hard (DecoTurf)||US$ $38,251,760 (2014)||1881|
* The international tournament began in 1925
The ATP World Tour Masters 1000 is a group of nine tournaments that form the second-highest echelon in men's tennis. Each event is held annually, and a win at one of these events is worth 1000 ranking points. When the ATP, led by Hamilton Jordan, began running the men's tour in 1990, the directors designated the top nine tournaments, outside of the Grand Slam events, as "Super 9" events. In 2000 this became the Tennis Masters Series and in 2004 the ATP Masters Series. In November at the end of the tennis year, the world's top eight players compete in the ATP World Tour Finals, a tournament with a rotating locale. It is currently held in London, England.
In August 2007 the ATP announced major changes to the tour that were introduced in 2009. The Masters Series was renamed to the "Masters 1000", the addition of the number 1000 referring to the number of ranking points earned by the winner of each tournament. Contrary to earlier plans, the number of tournaments was not reduced from nine to eight and the Monte Carlo Masters remains part of the series although, unlike the other events, it does not have a mandatory player commitment. The Hamburg Masters has been downgraded to a 500-point event. The Madrid Masters moved to May and onto clay courts, and a new tournament in Shanghai took over Madrid's former indoor October slot. As of 2011 six of the nine "1000" level tournaments are combined ATP and WTA events.
The third and fourth tier of men's tennis tournaments are formed by the ATP World Tour 500 series, consisting of 11 tournaments, and the ATP World Tour 250 series with 40 tournaments. Like the ATP World Tour Masters 1000, these events offer various amounts of prize money and the numbers refer to the amount of ranking points earned by the winner of a tournament. The Dubai Tennis Championships offer the largest financial incentive to players, with total prize money of US$2,313,975 (2012). These series have various draws of 28, 32, 48 and 56 for singles and 16 and 24 for doubles. It is mandatory for leading players to enter at least four 500 events, including at least one after the US Open.
The Challenger Tour for men is the lowest level of tournament administered by the ATP. It is composed of about 150 events and, as a result, features a more diverse range of countries hosting events. The majority of players use the Challenger Series at the beginning of their career to work their way up the rankings. Andre Agassi, between winning Grand Slam tournaments, plummeted to World No. 141 and used Challenger Series events for match experience and to progress back up the rankings. The Challenger Series offers prize funds of between US$25,000 and US$150,000.
Below the Challenger Tour are the Futures tournaments, events on the ITF Men's Circuit. These tournaments also contribute towards a player's ATP rankings points. Futures Tournaments offer prize funds of between US$10,000 and US$15,000. Approximately 530 Futures Tournaments are played each year.
Premier events for women form the most prestigious level of events on the Women's Tennis Association Tour after the Grand Slam tournaments. These events offer the largest rewards in terms of points and prize money. Within the Premier category are Premier Mandatory, Premier 5, and Premier tournaments. The Premier events were introduced in 2009 replacing the previous Tier I and II tournament categories. Currently four tournaments are Premier Mandatory, five tournaments are Premier 5, and twelve tournaments are Premier. The first tiering system in women's tennis was introduced in 1988. At the time of its creation, only two tournaments, the Lipton International Players Championships in Florida and the German Open in Berlin, comprised the Tier I category.
International tournaments are the second main tier of the WTA tour and consist of 31 tournaments, with a prize money for every event at U.S.$220,000, except for the year-ending Commonwealth Bank Tournament of Champions in Bali, which has prize money of U.S.$600,000.
Professional tennis players enjoy the same relative perks as most top sports personalities: clothing, equipment and endorsements. Like players of other individual sports such as golf, they are not salaried, but must play and finish highly in tournaments to obtain money.
In recent years, some controversy has surrounded the involuntary or deliberate noise caused by players' grunting.
The following players have won at least five singles titles at Grand Slam tournaments:
A frequent topic of discussion among tennis fans and commentators is who was the greatest male singles player of all time. By a large margin, an Associated Press poll in 1950 named Bill Tilden as the greatest player of the first half of the 20th century. From 1920 to 1930, Tilden won singles titles at Wimbledon three times and the U.S. Championships seven times. In 1938, however, Donald Budge became the first person to win all four major singles titles during the same calendar year, the Grand Slam, and won six consecutive major titles in 1937 and 1938. Tilden called Budge "the finest player 365 days a year that ever lived." In his 1979 autobiography, Jack Kramer said that, based on consistent play, Budge was the greatest player ever. Some observers, however, also felt that Kramer deserved consideration for the title. Kramer was among the few who dominated amateur and professional tennis during the late 1940s and early 1950s. Tony Trabert has said that of the players he saw before the start of the open era, Kramer was the best male champion.
By the 1960s, Budge and others had added Pancho Gonzales and Lew Hoad to the list of contenders. Budge reportedly believed that Gonzales was the greatest player ever. Gonzales said about Hoad, "When Lew's game was at its peak nobody could touch him. ... I think his game was the best game ever. Better than mine. He was capable of making more shots than anybody. His two volleys were great. His overhead was enormous. He had the most natural tennis mind with the most natural tennis physique."
During the open era, first Rod Laver and more recently Björn Borg and Pete Sampras were regarded by many of their contemporaries as among the greatest ever. Andre Agassi, the first of two male players in history to have achieved a Career Golden Slam in singles tennis (followed by Rafael Nadal), has been called the best service returner in the history of the game. He is the first man to win slams on all modern surfaces (previous holders of all slams played in an era of grass and clay only), and is regarded by a number of critics and fellow players to be among the greatest players of all time.
More recently, Roger Federer is considered by many observers to have the most "complete" game in modern tennis. He has won 20 grand slam titles and 6 World Tour Finals, the most for any male player. Many experts of tennis, former tennis players and his own tennis peers believe Federer is the greatest player in the history of the game. Federer's biggest rival Rafael Nadal is regarded as the greatest competitor in tennis history by some former players and is regarded to have the potential to be the greatest of all time. Nadal is regarded as the greatest clay court player of all time.
As with the men there are frequent discussions about who is the greatest female singles player of all time with Steffi Graf, Martina Navratilova and Serena Williams being the three players most often nominated.
In March 2012 the TennisChannel published a combined list of the 100 greatest men and women tennis players of all time. It ranked Steffi Graf as the greatest female player (in 3rd place overall), followed by Martina Navratilova (4th place) and Margaret Court (8th place). The rankings were determined by an international panel.
Sportwriter John Wertheim of Sports Illustrated stated in an article in July 2010 that Serena Williams is the greatest female tennis player ever with the argument that "Head-to-head, on a neutral surface (i.e. hard courts), everyone at their best, I can't help feeling that she crushes the other legends.". In a reaction to this article Yahoo sports blog Busted Racket published a list of the top-10 women's tennis players of all time placing Martina Navratilova in first spot. This top-10 list was similar to the one published in June 2008 by the Bleacher Report who also ranked Martina Navratilova as the top female player of all time.
Steffi Graf is considered by some to be the greatest female player. Billie Jean King said in 1999, "Steffi is definitely the greatest women's tennis player of all time." Martina Navratilova has included Graf on her list of great players. In December 1999, Graf was named the greatest female tennis player of the 20th century by a panel of experts assembled by the Associated Press. Tennis writer Steve Flink, in his book The Greatest Tennis Matches of the Twentieth Century, named her as the best female player of the 20th century, directly followed by Martina Navratilova.
Tennis magazine selected Martina Navratilova as the greatest female tennis player for the years 1965 through 2005. Tennis historian and journalist Bud Collins has called Navratilova "arguably, the greatest player of all time." Billie Jean King said about Navratilova in 2006, "She's the greatest singles, doubles and mixed doubles player who's ever lived."
The first violation of this Section shall be penalised by a Time Violation warning and each subsequent violation shall be penalised by the assessment of one Time Violation point penalty.
Summer Olympic sports
Tennis records and statistics
Adobe Photoshop CC 2018 (19.0) running on Windows
|Initial release||19 February 1990; 27 years ago (1990-02-19)|
CC 2018 (184.108.40.2065) / 14 February 2018; 4 days ago (2018-02-14)
|Operating system||Windows and macOS|
|Platform||IA-32 and x86-64|
|Available in||26 languages|
|Type||Raster graphics editor|
Adobe Photoshop is a raster graphics editor developed and published by Adobe Systems for macOS and Windows.
Photoshop was created in 1988 by Thomas and John Knoll. Since then, it has become the de facto industry standard in raster graphics editing, such that the word "photoshop" has become a verb as in "to Photoshop an image," "photoshopping" and "photoshop contest", though Adobe discourages such use. It can edit and compose raster images in multiple layers and supports masks, alpha compositing and several color models including RGB, CMYK, CIELAB, spot color and duotone. Photoshop has vast support for graphic file formats but also uses its own
PSB file formats which support all the aforementioned features. In addition to raster graphics, it has limited abilities to edit or render text, vector graphics (especially through clipping path), 3D graphics and video. Photoshop's feature set can be expanded by Photoshop plug-ins, programs developed and distributed independently of Photoshop that can run inside it and offer new or enhanced features.
Photoshop's naming scheme was initially based on version numbers. However, in October 2002, following the introduction of Creative Suite branding, each new version of Photoshop was designated with "CS" plus a number; e.g., the eighth major version of Photoshop was Photoshop CS and the ninth major version was Photoshop CS2. Photoshop CS3 through CS6 were also distributed in two different editions: Standard and Extended. In June 2013, with the introduction of Creative Cloud branding, Photoshop's licensing scheme was changed to that of software as a service rental model and the "CS" suffixes were replaced with "CC". Historically, Photoshop was bundled with additional software such as Adobe ImageReady, Adobe Fireworks, Adobe Bridge, Adobe Device Central and Adobe Camera RAW.
Alongside Photoshop, Adobe also develops and publishes Photoshop Elements, Photoshop Lightroom, Photoshop Express and Photoshop Touch. Collectively, they are branded as "The Adobe Photoshop Family". It is currently a licensed software.
Photoshop was developed in 1987 by the American brothers Thomas and John Knoll, who sold the distribution license to Adobe Systems Incorporated in 1988. Thomas Knoll, a PhD student at the University of Michigan, began writing a program on his Macintosh Plus to display grayscale images on a monochrome display. This program, called Display, caught the attention of his brother John Knoll, an Industrial Light & Magic employee, who recommended that Thomas turn it into a full-fledged image editing program. Thomas took a six-month break from his studies in 1988 to collaborate with his brother on the program. Thomas renamed the program ImagePro, but the name was already taken. Later that year, Thomas renamed his program Photoshop and worked out a short-term deal with scanner manufacturer Barneyscan to distribute copies of the program with a slide scanner; a "total of about 200 copies of Photoshop were shipped" this way.
During this time, John traveled to Silicon Valley and gave a demonstration of the program to engineers at Apple and Russell Brown, art director at Adobe. Both showings were successful, and Adobe decided to purchase the license to distribute in September 1988. While John worked on plug-ins in California, Thomas remained in Ann Arbor writing code. Photoshop 1.0 was released on 19 February 1990 for Macintosh exclusively. The Barneyscan version included advanced color editing features that were stripped from the first Adobe shipped version. The handling of color slowly improved with each release from Adobe and Photoshop quickly became the industry standard in digital color editing. At the time Photoshop 1.0 was released, digital retouching on dedicated high end systems, such as the Scitex, cost around $300 an hour for basic photo retouching.
|Internet media type||
Photoshop files have default file extension as .PSD, which stands for "Photoshop Document." A PSD file stores an image with support for most imaging options available in Photoshop. These include layers with masks, transparency, text, alpha channels and spot colors, clipping paths, and duotone settings. This is in contrast to many other file formats (e.g., .JPG or .GIF) that restrict content to provide streamlined, predictable functionality. A PSD file has a maximum height and width of 30,000 pixels, and a length limit of 2 Gigabytes.
Photoshop files sometimes have the file extension .PSB, which stands for "Photoshop Big" (also known as "large document format"). A PSB file extends the PSD file format, increasing the maximum height and width to 300,000 pixels and the length limit to around 4 Exabytes. The dimension limit was apparently chosen arbitrarily by Adobe, not based on computer arithmetic constraints (it is not close to a power of two, as is 30,000) but for ease of software testing. PSD and PSB formats are documented.
Because of Photoshop's popularity, PSD files are widely used and supported to some extent by most competing software. The .PSD file format can be exported to and from Adobe's other apps like Adobe Illustrator, Adobe Premiere Pro, and After Effects.
Photoshop functionality can be extended by add-on programs called Photoshop plugins (or plug-ins). Adobe creates some plugins, such as Adobe Camera Raw, but third-party companies develop most plugins, according to Adobe's specifications. Some are free and some are commercial software. Most plugins work with only Photoshop or Photoshop-compatible hosts, but a few can also be run as standalone applications.
There are various types of plugins, such as filter, export, import, selection, color correction, and automation. The most popular plugins are the filter plugins (also known as a 8bf plugins), available under the Filter menu in Photoshop. Filter plugins can either modify the current image or create content. Below are some popular types of plugins, and some well-known companies associated with them:
Adobe Camera Raw (also known as ACR and Camera Raw) is a special plugin, supplied free by Adobe, used primarily to read and process raw image files so that the resultant images can be processed by Photoshop. It can also be used from within Adobe Bridge.
This section may need to be rewritten entirely to comply with Wikipedia's quality standards. You can help. The discussion page may contain suggestions. (July 2012)
Upon loading Photoshop, a sidebar with a variety of tools with multiple image-editing functions appears to the left of the screen. These tools typically fall under the categories of drawing; painting; measuring and navigation; selection; typing; and retouching. Some tools contain a small triangle in the bottom right of the toolbox icon. These can be expanded to reveal similar tools. While newer versions of Photoshop are updated to include new tools and features, several recurring tools that exist in most versions are discussed below.
Photoshop includes a few versions of the pen tool. The pen tool creates precise paths that can be manipulated using anchor points. The free form pen tool allows the user to draw paths freehand, and with the magnetic pen tool, the drawn path attaches closely to outlines of objects in an image, which is useful for isolating them from a background.
The Clone Stamp tool duplicates one part of an image to another part of the same image by way of a brush. The duplication is either in full or in part depending on the mode. The user can also clone part of one layer to another layer. The Clone Stamp tool is useful for duplicating objects or removing a defect in an image.
Photoshop provides an array of shape tools including rectangles, rounded rectangles, ellipses, polygons and lines. These shapes can be manipulated by the pen tool, direct selection tool etc. to make vector graphics.
The eyedropper tool selects a color from an area of the image that is clicked, and samples it for future use. The hand tool navigates an image by moving it in any direction, and the zoom tool enlarges the part of an image that is clicked on, allowing for a closer view.
Selection tools are used to select all or any part of a picture to perform cut, copy, edit, or retouching operations.
The crop tool can be used to select a particular area of an image and discard the portions outside the chosen section. This tool assists in creating a focus point on an image and unnecessary or excess space. Cropping allows enhancement of a photo’s composition while decreasing the file size. The "crop" tool is in the tools palette, which is located on the right side of the document. By placing the cursor over the image, the user can drag the cursor to the desired area. Once the Enter key is pressed, the area outside the rectangle will be cropped. The area outside the rectangle is the discarded data, which allows for the file size to be decreased. The "crop" tool can alternatively be used to extend the canvas size by clicking and dragging outside the existing image borders.
The "slice" and slice select tools, like the crop tool, are used in isolating parts of images. The slice tool can be used to divide an image into different sections, and these separate parts can be used as pieces of a web page design once HTML and CSS are applied. The slice select tool allows sliced sections of an image to be adjusted and shifted.
The move tool can be used to drag the entirety of a single layer or more if they are selected. Alternatively, once an area of an image is highlighted, the move tool can be used to manually relocate the selected piece to anywhere on the canvas.
The marquee is a tool that can make selections that are single row, single column, rectangular and elliptical. An area that has been selected can be edited without affecting the rest of the image. This tool can also crop an image; it allows for better control. In contrast to the crop tool, the "marquee" tool allows for more adjustments to the selected area before cropping. The only marquee tool that does not allow cropping is the elliptical. Although the single row and column marquee tools allow for cropping, they are not ideal, because they only crop a line. The rectangular marquee tool is the preferred option. Once the tool has been selected, dragging the tool across the desired area will select it. The selected area will be outlined by dotted lines, referred to as "marching ants". These dotted lines are called "marching ants", because the dashes look like ants marching around the selected area. To set a specific size or ratio, the tool option bar provides these settings. Before selecting an area, the desired size or ratio must be set by adjusting the width and height. Any changes such as color, filters, location, etc. should be made before cropping. To crop the selection, the user must go to image tab and select crop.
The lasso tool is similar to the "marquee" tool, however, the user can make a custom selection by drawing it freehand. There are three options for the "lasso" tool – regular, polygonal, and magnetic. The regular "lasso" tool allows the user to have drawing capabilities. Photoshop will complete the selection once the mouse button is released. The user may also complete the selection by connecting the end point to the starting point. The "marching ants" will indicate if a selection has been made. The "polygonal lasso" tool will draw only straight lines, which makes it an ideal choice for images with many straight lines. Unlike the regular "lasso" tool, the user must continually click around the image to outline the shape. To complete the selection, the user must connect the end point to the starting point just like the regular lasso tool. "Magnetic lasso" tool is considered the smart tool. It can do the same as the other two, but it can also detect the edges of an image once the user selects a starting point. It detects by examining the color pixels as the cursor move over the desired area. A pixel is the smallest element in an image. Closing the selection is the same as the other two, which should also should display the "marching ants" once the selection has been closed.
The quick selection tool selects areas based on edges, similarly to the magnetic lasso tool. The difference between this tool and the lasso tool is that there is no starting and ending point. Since there isn’t a starting and ending point, the selected area can be added onto as much as possible without starting over. By dragging the cursor over the desired area, the quick selection tool detects the edges of the image. The "marching ants" allow the user to know what is currently being selected. Once the user is done, the selected area can be edited without affecting the rest of the image. One of the features that makes this tool especially user friendly is that the SHIFT key is not needed to add more to the selection; by default, extra mouse clicks will be added to the selection rather than creating a new selection.
The magic wand tool selects areas based on pixels of similar values. One click will select all neighboring pixels of similar value within a tolerance level set by the user. If the eyedropper tool is selected in the options bar, then the magic wand can determine the value needed to evaluate the pixels; this is based on the sample size setting in the eyedropper tool. This tool is inferior to the quick selection tool which works much the same but with much better results and more intuitive controls. The user must decide what settings to use or if the image is right for this tool.
The Eraser tool erases content based on the active layer. If the user is on the text layer, then any text across which the tool is dragged will be erased. The eraser will convert the pixels to transparent, unless the background layer is selected. The size and style of the eraser can be selected in the options bar. This tool is unique in that it can take the form of the paintbrush and pencil tools. In addition to the straight eraser tool, there are two more available options – background eraser and magic eraser. The background eraser deletes any part of the image that is on the edge of an object. This tool is often used to extract objects from the background. The magic eraser tool deletes based on similar colored pixels. It is very similar to the magic wand tool. This tool is ideal for deleting areas with the same color or tone that contrasts with the rest of the image.
In Adobe CS5 Extended edition, video editing is comprehensive and efficient with a broad compatibility of video file formats such as MOV, AVIand MPEG-4 formats and easy workflow. Using simple combination of keys video layers can easily be modified, with other features such as adding text and the creation of animations using single images.
With the Extended version of Photoshop CS5, 2D elements of an artwork can easily become three-dimensional with the click of a button. Extrusions of texts, an available library of materials for three-dimensional, and even wrapping two-dimensional images around 3D geometry.
Third-party plugins have also been added to the most recent version of Photoshop where technologies such as the iPad have integrated the software with different types of applications. Applications like the Adobe Eazel painting app allows the user to easily create paintings with their fingertips and use an array of different paint from dry to wet in order to create rich color blending.
With the Camera Raw plug-in, raw images can be processed without the use of Adobe Photoshop Lightroom, along with other image file formats such as JPEGs, TIFFs, or PNGs. The plug-in allows users to remove noise without the side-effect of over-sharpening, add grain, and even perform post-crop vignetting.
Requiring Photoshop version 14.1 or later, users can create and edit designs for 3D printing. After downloading 3D photo models from numerous online services, users can add color, adjust the shape or rotate the angles. Artists can also design 3D models from scratch.
The Color Replacement Tool allows the user to change the color, while maintaining the highlights and shadows of the original image, of pieces of the image. By selecting Brushs and right clicking, the Color Replacement Tool is the third option down. What is important to note with this tool is the foreground color. The foreground color is what will be applied when painting along the chosen part of the image with the Color Replacement tool.
Photoshop and derivatives such as Photoshopped (or just Shopped) have become verbs that are sometimes used to refer to images edited by Photoshop, or any image manipulating program. Such derivatives are discouraged by Adobe because, in order to maintain validity and protect the trademark from becoming generic, trademarks must be used as proper nouns.
This section needs expansion. You can help by adding to it. (February 2013)
Photoshop's naming scheme was initially based on version numbers. Adobe published thirteen versions (major and minor changes) before the October 2003 introduction of Creative Suite branding. In February 2013 Adobe donated the source code of the 1990 1.0.1 version of Photoshop to the Computer History Museum.
The first Photoshop CS was commercially released in October 2003 as the eighth major version of Photoshop. Photoshop CS increased user control with a reworked file browser augmenting search versatility, sorting and sharing capabilities and the Histogram Palette which monitors changes in the image as they are made to the document. Match Color was also introduced in CS, which reads color data to achieve a uniform expression throughout a series of pictures.
Photoshop CS2, released in May 2005, expanded on its predecessor with a new set of tools and features. It included an upgraded Spot Healing Brush, which is mainly used for handling common photographic problems such as blemishes, red-eye, noise, blurring and lens distortion. One of the most significant inclusions in CS2 was the implementation of Smart Objects, which allows users to scale and transform images and vector illustrations without losing image quality, as well as create linked duplicates of embedded graphics so that a single edit updates across multiple iterations.
Adobe responded to feedback from the professional media industry by implementing non-destructive editing as well as the producing and modifying of 32-Bit High Dynamic Range (HDR) images, which are optimal for 3D rendering and advanced compositing. FireWire Previews could also be viewed on a monitor via a direct export feature.
Photoshop CS2 brought the Vanishing Point and Image Warping tools. Vanishing Point makes tedious graphic and photo retouching endeavors much simpler by letting users clone, paint and transform image objects while maintaining visual perspective. Image Warping makes it easy to digitally distort an image into a shape by choosing on-demand presets or by dragging control points.
The File Browser was upgraded to Adobe Bridge, which functioned as a hub for productivity, imagery and creativity, providing multi-view file browsing and smooth cross-product integration across Adobe Creative Suite 2 software. Adobe Bridge also provided access to Adobe Stock Photos, a new stock photography service that offered users one-stop shopping across five elite stock image providers to deliver high-quality, royalty-free images for layout and design.
Camera Raw version 3.0 was a new addition in CS2, and it allowed settings for multiple raw files to be modified simultaneously. In addition, processing multiple raw files to other formats including JPEG, TIFF, DNG or PSD, could be done in the background without executing Photoshop itself.
Photoshop CS2 brought a streamlined interface, making it easier to access features for specific instances. In CS2 users were also given the ability to create their own custom presets, which was meant to save time and increase productivity.
CS2 activation servers' shutdown: In January 2013, Adobe Photoshop CS2 (9.0), with some other CS2 products, was released with an official serial number, due to the technical glitch in Adobe's CS2 activation servers (see Creative Suite 1 and 2).
CS3 improves on features from previous versions of Photoshop and introduces new tools. One of the most significant is the streamlined interface which allows increased performance, speed, and efficiency. There is also improved support for Camera RAW files which allow users to process images with higher speed and conversion quality. CS3 supports over 150 RAW formats as well as JPEG, TIFF and PDF. Enhancements were made to the Black and White Conversion, Brightness and Contrast Adjustment and Vanishing Point Module tools. The Black and White adjustment option improves control over manual grayscale conversions with a dialog box similar to that of Channel Mixer. There is more control over print options and better management with Adobe Bridge. The Clone Source palette is introduced, adding more options to the clone stamp tool. Other features include the nondestructive Smart Filters, optimizing graphics for mobile devices, Fill Light and Dust Busting tools. Compositing is assisted with Photoshop's new Quick Selection and Refine Edge tools and improved image stitching technology.
CS3 Extended includes everything in CS3 and additional features. There are tools for 3D graphic file formats, video enhancement and animation, and comprehensive image measurement and analysis tools with DICOM file support. The 3D graphic formats allow 3D content to be incorporated into 2D compositions. As for video editing, CS3 supports layers and video formatting so users can edit video files per frame.
CS3 and CS3 Extended were released in April 2007 to the United States and Canada. They were also made available through Adobe’s online store and Adobe Authorized Resellers. Both CS3 and CS3 Extended are offered as either a stand-alone application or feature of Adobe Creative Suite. The price for CS3 is US$649 and the extended version is US$999. Both products are compatible with Intel-based Macs and PowerPCs, supporting Windows XP and Windows Vista. CS3 is the first release of Photoshop that will run natively on Macs with Intel processors: previous versions can only run through the translation layer Rosetta, and will not run at all on Macs running Mac OS X 10.7 or later.
CS4 features smoother panning and zooming, allowing faster image editing at a high magnification. The interface is more simplified with its tab-based interface making it cleaner to work with. Photoshop CS4 features a new 3D engine allowing the conversion of gradient maps to 3D objects, adding depth to layers and text, and getting print-quality output with the new ray-tracing rendering engine. It supports common 3D formats; the new Adjustment and Mask Panels; Content-aware scaling (seam carving); Fluid Canvas Rotation and File display options. The Content-aware scaling allows users to intelligently size and scale images, and the Canvas Rotation tool makes it easier to rotate and edit images from any angle.
Adobe released Photoshop CS4 Extended, which has the features of Adobe Photoshop CS4, plus capabilities for scientific imaging, 3D, motion graphics, accurate image analysis and high-end film and video users. The faster 3D engine allows users to paint directly on 3D models, wrap 2D images around 3D shapes and animate 3D objects. As the successor to Photoshop CS3, Photoshop CS4 is the first x64 edition of Photoshop on consumer computers for Windows. The color correction tool has also been improved significantly.
CS4 and CS4 Extended were released on 15 October 2008. They were also made available through Adobe’s online store and Adobe Authorized Resellers. Both CS4 and CS4 Extended are offered as either a stand-alone application or feature of Adobe Creative Suite. The price for CS4 is US$699 and the extended version is US$999. Both products are compatible with Intel-based Mac OS X and PowerPCs, supporting Windows XP and Windows Vista.
Photoshop CS5 was launched on 12 April 2010. In a video posted on its official Facebook page, the development team revealed the new technologies under development, including three-dimensional brushes and warping tools.
In May 2011, Adobe Creative Suite 5.5 (CS5.5) was released, with new versions of some of the applications. Its version of Photoshop, 12.1, is identical to the concurrently released update for Photoshop CS5, version 12.0.4, except for support for the new subscription pricing that was introduced with CS5.5.
CS5 introduces new tools such as the Content-Aware Fill, Refine Edge, Mixer Brush, Bristle Tips and Puppet Warp. The community also had a hand in the additions made to CS5 as 30 new features and improvements were included by request. These include automatic image straightening, the Rule-of-Thirds cropping tool, color pickup, and saving a 16-bit image as a JPEG. Another feature includes the Adobe Mini Bridge, which allows for efficient file browsing and management.
CS5 Extended includes everything in CS5 plus features in 3D and video editing. A new materials library was added, providing more options such as Chrome, Glass, and Cork. The new Shadow Catcher tool can be used to further enhance 3D objects. For motion graphics, the tools can be applied to over more than one frame in a video sequence.
CS5 and CS5 Extended were made available through Adobe's online store, Adobe Authorized Resellers and Adobe direct sales. Both CS5 and CS5 Extended are offered as either a stand-alone application or a feature of Adobe Creative Suite 5. The price for CS5 is US$699 and the extended version is US$999. Both products are compatible with Intel-based Mac OS X and Windows XP, Windows Vista, and Windows 7.
Photoshop CS6, released in May 2012, added new creative design tools and provided a redesigned interface with a focus on enhanced performance. New features have been added to the Content-Aware tool such as the Content-Aware Patch and Content-Aware Move.
Adobe Photoshop CS6 brought a suite of tools for video editing. Color and exposure adjustments, as well as layers, are among a few things that are featured in this new editor. Upon completion of editing, the user is presented with a handful of options of exporting into a few popular formats.
CS6 brings the "straighten" tool to Photoshop, where a user simply draws a line anywhere on an image, and the canvas will reorient itself so that the line drawn becomes horizontal, and adjusts the media accordingly. This was created with the intention that users will draw a line parallel to a plane in the image, and reorient the image to that plane to more easily achieve certain perspectives.
CS6 allows background saving, which means that while another document is compiling and archiving itself, it is possible to simultaneously edit an image. CS6 also features a customizable auto-save feature, preventing any work from being lost.
The price for CS6 is US$699 and the extended version is US$999. Students, however, even those who are homeschooled, can receive a significant discount on Photoshop.
With the newest Photoshop version 13.1.3, Adobe has dropped support for Windows XP (even on native x64 for Windows XP x64); thus, the last version that works on Windows XP is 13.0.1. Adobe also announced that CS6 will be the last suite sold with perpetual licenses in favor of the new Creative Cloud subscriptions, but will continue to support Photoshop CS6 for OS compatibility and will provide bug fixes and security updates as necessary.
Photoshop CC (14.0) was launched on 18 June 2013. As the next major version after CS6, it is only available as part of a Creative Cloud subscription, the full version of which costs $49 every month. Major features in this version include All-new Smart Sharpen, Intelligent Upsampling, and Camera Shake Reduction for reducing blur caused by camera shake. Editable Rounded Rectangles and an update to Adobe Camera Raw (8.0) were also included.
Since the initial launch, Adobe has released two additional feature-bearing updates. The first, version 14.1, was launched on 9 September 2013. The major features in this version were Adobe Generator, a Node.js-based platform for creating plug-ins for Photoshop. Photoshop 14.1 shipped with two plug-ins, one to automatically generate image assets based on an extension in the layer name, and another to automatically generate assets for Adobe Edge Reflow.
Version 14.2 was released on 15 January 2014. Major features include Perspective Warp, Linked Smart Objects, and 3D Printing support.
Photoshop CC 2014 (15.0) was released on 18 June 2014. CC 2014 features improvements to content-aware tools, two new blur tools (spin blur and path blur) and a new focus mask feature that enables the user to select parts of an image based on whether they are in focus or not. Other minor improvements have been made, including speed increases for certain tasks.
Photoshop CC 2015 was released on 15 June 2015. Adobe added various creative features including Adobe Stock, which is a library of custom stock images. It also includes and have the ability to have more than one layer style. For example, in the older versions of Photoshop, only one shadow could be used for a layer but in CC 2015, up to ten are available. Other minor features like Export As, which is a form of the Save For Web in CC 2014 were also added. The updated UI as of 30 November 2015 delivers a cleaner and more consistent look throughout Photoshop, and the user can quickly perform common tasks using a new set of gestures on touch-enabled devices like Microsoft Surface Pro. CC 2015 also marks the 25th anniversary of Photoshop.
Photoshop CC 2017 was released on 2 November 2016. It introduced a new template selector when creating new documents, the ability to search for tools, panels and help articles for Photoshop, support for SVG OpenType fonts and other small improvements. In December 2016, a minor update was released to include support for the MacBook Pro Touch Bar.
Photoshop CC 2018 was released on 18 October 2017. It featured an overhaul to the brush organization system, allowing for more properties (such as color and opacity) to be saved per-brush and for brushes to be categorized in folders and sub-folders. It also added brush stroke smoothing, and over 1000 brushes created by Kyle T. Webster (following Adobe's acquisition of his website, KyleBrush.com). A Curvature Pen tool, similar to the one in Illustrator, was added, allowing for faster creation of Bézier paths. Other additions were Lightroom Photo access, Variable font support, copy-paste layers, enhanced tooltips, 360 panorama and HEIF support, PNG compression, algorithm improvements to Face-aware and selection tools, improved image resizing, and performance improvements to file opening, filters, and brush strokes.
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Photoshop Touch was an application designed specifically for tablets and touchscreen devices. It included many of the features of the personal computer version, including layers, selection tools, adjustments, and filters. Edited files could be synced with Adobe Creative Cloud. Photoshop touch was available on iOS and Android. There were two iOS versions-one designed for iPad and the other for iPhone and iPod touch; both required iOS 5.0 or later. Android versions could be installed on any Android handset (4.0 and up) and tablets (3.1 and up). It has since been discontinued.
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